Showing posts with label granular materials. Show all posts
Showing posts with label granular materials. Show all posts

Sunday, July 17, 2011

Acrylic/PMMA

Acrylic a.k.a. PMMA a.k.a. poly(methyl methacrylate) a.k.a. that plastic that disguises itself as silica glass. It's just as clear as glass but doesn't shatter when you drop it (from a reasonable height). It's easier to machine than glass, so it's used for more complicated designs. That's not to say it's easy to machine, because it's not, but it is a lot tougher than glass.

A little bit of history: developed in 1928 and commercialized in 1933 it was hailed as a shatter proof replacement for silica glass. It was first branded as Plexiglas by the Rohm and Haas Company and has since been sold under names such as Lucite and Perspex. Its chemical structure is shown below.  

Why is PMMA so cool? Well, it can be easily cast to make basically any shape you want. And its clear, and you can add dyes to make sweet translucent objects, and you can embed stuff in in (kind of like how amber embeds bugs).

Saturday, June 4, 2011

Granular Materials


Sand. Table Salt. Powders of any kind. These are classified as granular materials and this subject has been studied intensely by scientists and engineers in many fields (mechanical, chemical, materials, etc). From the perspective of a new researcher, this field has been beaten to death. The compaction of powders under pressure (aka jamming) is what differentiates the flow of powder from the flow of liquids. There are some other unique flow properties of powders such as the "Brazilian nut effect" where larger grained materials (Brazilian nuts) can flow to the top of a vibrating container that contains multiple grain sizes in it. So here is a very dorky powder simulation game. I spent more time playing around with it than I expected to.

http://dan-ball.jp/en/javagame/dust/